An
E-Ticket? Not Quite
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Sean Means
Atlantis:
The Lost Empire, a rare foray by Walt Disney Pictures into the
netherworld of PG-rated animation, is like the submarines that populate
the film - sleek and fast-moving, but also mechanical and lacking
in warmth.
There's
nothing wrong with producer Don Hahn and directors Kirk Wise and
Gary Trousdale trying to do something different after mastering
the musical-extravaganza genre with Beauty and the Beast
and (less so) The Hunchback of Notre Dame. But the drive
to make an Adventureland movie (in honor of that section of Disneyland
where people line up for hours so they can be jostled around for
five minutes on the Indiana Jones ride) was so great that they left
behind some crucial elements on their way -- like character, drama
and heart.
The
hero of Atlantis is Milo Thatch, a bookish linguist toiling
away in a museum basement, circa 1914. Milo -- voiced by Michael
J. Fox, with all the nerdy enthusiasm his voice can muster -- has
theorized the location of the lost continent of Atlantis, but can't
get his museum bosses to believe him. Enter an eccentric billionaire
(voice of John Mahoney) who will bankroll an expedition, led by
the military-minded Col. Rourke (voice of James Garner).
Rourke's
crew -- a ragtag, "Dirty Dozen" bunch that includes a fidgety mining
expert (Corey Burton), a feisty engineer (Jacqueline Obradors),
sage doctor (Phil Morris), a mellow explosives expert (Don Novello,
alias Father Guido Sarducci), a deadpan radio operator (Florence
Stanley), crotchety cook (the late Jim Varney), and a gun-toting
second-in-command (Claudia Christian) -- appears more ready to blow
up Atlantis than to explore it. The crew braves all manner of dangers
to get to Atlantis, where our heroes find a dying civilization led
by an old king (Leonard Nimoy) and his daughter, Princess Kida (Cree
Summer). Milo also discovers a power source that could save -- if
it doesn't fall into the wrong hands.
Atlantis
delivers the visuals, with a seamless melding of computer-animated
movement and cel-animated characters. (Compare this to Don Bluth's
Titan A.E., where the computer stuff was astounding but the
2-D figures looked like crap.) The voice cast provides some laughs,
particularly Novello's semi-improvised jokes and Stanley's nicotine-aided
growl.
But
Atlantis is a fireworks show with plenty of "oohs" but not
a lot of "aah" - the story is needlessly convoluted in places and
storybook-simple in others, and the characters never make the leap
from drawn figures to flesh-and-blood people. I'm sure it will make
a heck of a ride at Adventureland. Get in line now.
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